188 research outputs found

    IMPLEMENTATION OF IN DEMONSTRATION METHODS TRADITIONAL GAME TO IMPROVE RUDE SOCIAL AND MOTOR SKILLS (Study of Semarak Sanggar ECD Students, Argamakmur)

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    The purpose of this study was to improve gross motor skills and social skills through traditional games in Semarak Sanggar Arga Makmur PAUD students. This study used Classroom Action Research (CAR) with implementation planning steps and reflection with the research subjects were 10 children in group B1. The data collection technique uses a child's observation sheet about gross social and motor skills. Analysis of research data using mean and t-test. The results showed that there were significant differences between gross social and motor skills through the application of demonstration methods in traditional game

    APPLICATION OF GROUP GUIDANCE TO IMPROVE SELF-CONFIDENCE AND LEARNING ACHIEVEMENT (Study in 8th grade at SMP Negeri 06 Lebong)

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    This research is conducted to describe the increasing student’s self-confidence, student’s learning achievement, and the effectiveness of group guidance services for problem solving techniques in 8th grade students at SMPN 06 Lebong. This research was Class Action Research continued experimentation quasi. The subjects of this study were eighth graders of SMPN 06 Lebong. The Class Action Research subjects were students of class VIII.A, while the experiments for class VIII.B and the control  class were VIII.C. The instruments used are teacher activity observation sheets and test sheet for self-confidence and student achievement. The data analysis technique used percentage and t-test. The results of this study indicate that (1) the use of group guidance services for problem solving techniques could increase the students’ confident; (2) the use of group guidance services for problem solving techniques could increase the students’ achievements; (3) the effectiveness of group guidance services for problem solving techniques could students’ achievements eighth graders of SMPN 06 Lebon

    APPLICATION OF CONSTRUCTIVE PLAYING METHODS TO IMPROVE SOCIAL AND COGNITIVE SKILLS (Study on PAUD Al Wakhidah Village Pasar Bembah, Air Napal District, North Bengkulu Regency)

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    The purpose of this study is to describe the application of constructive playing methods in improving children's social and cognitive skills in Al Wakhidah ECD Village Pasar Bembah Village, Air Napal District, North Bengkulu. The research method used is Class Action Research. The subjects of this study were 15 students from class B1 consisting of 7 girls and 8 boys. The technique of collecting data uses an observation / observation sheet. This research was conducted in three cycles. The results of the study stated that it turned out that children's social skills increased between cycles 1, with an average of 2.23 in the second cycle increasing to 2.86 and increasing also in the third cycle to 3.68. While children's cognitive abilities increase between cycles 1 with an average of 2.23 to 3.15 in cycle 2 and increase also in cycle 3 to 3.76. So that it has been proven that the application of constructive play methods can improve children's social and cognitive skills in Al Wakhidah ECD Village Pasar Bembah, Air Napal District, North Bengkul

    APPLICATION OF GROUP GUIDANCE SERVICES TO INCREASE RESPONSIBILITY AND MATHEMATICAL LEARNING ACHIEVEMENTS (Study of Class IX SMP Negeri 06 Lebong)

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    This study aims to describe: (1) Group guidance services in increasing student responsibility; (2) Group guidance services in improving student learning achievement. The research method used is Classroom Action Research. The research subjects were 10 Lebong State Middle School 06 students. The technique of collecting data uses observation and documentation. The data analysis used was descriptive qualitative and quantitative descriptive. Based on the results and discussion of this study it can be concluded that: (1) Group guidance services can increase student responsibility. There is a significant increase in responsibility between the First Cycle, the Second Cycle, and the Third Cycle. The First Cycle the average student responsibility in the category is less, increasing to the category both in the Second and Third Cycles. (2) Group guidance services can improve student learning achievement. From the results of the study show how group guidance services can improve student learning achievement, it appears there is a significant increase in the percentage of mastery learning mathematics. In the First Cycle the percentage of completeness only reached 40%, and increased in the Second Cycle to 70%, and more increased to 90% in the Third Cycles

    APPLICATION OF THE PROJECT METHOD TO IMPROVE NATURALIST INTELLIGENCE AND INTERPERSONAL INTELLIGENCE OF CHILDRE (Study In Group B PAUD Budi Mulya Kabupaten Bengkulu Selatan)

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    Study of the application of project methods to improve Naturalist Intelligence and Interpersonal Intelligence for Group B early childhood. This research is a Classroom Action Research (CAR) study with a chemistry and Mc Taggaet research model consisting of planning, action, observation Observe) and reflection (Reflect), in the implementation carried out for 3 cycles with research subjects in group B children at Budi Mulya PAUD South Bengkulu Regency, totaling 15 children, namely 2 girls and 13 boys. The data collection technique of this study used observations and analyzed using percentages and averages for knowing improvement between cycles using t-test analysis ("t" test). Based on the results of the study it can be concluded that the project method can significantly improve children's naturalist and interpersonal intelligence

    APPLICATION OF DEMONSTRATION METHODS WITH TRADITIONAL GAME SETANGGA GUNUNG TO IMPROVE THE INTELLIGENCE AND RELATED MOTORCYCLES OF CHILDREN (Study in Group B TK Melati DW II South Bengkulu)

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    The purpose of the study was to describe the application of traditional game Setangga gunung in increasing the precision and gross motorik of children in the B3 group in Melati DW II Kindergarten in South Bengkulu Regency. This study uses Classroom Action Research (CAR). The subjects of this study were 15 B3 children in Melati DW II Kindergarten, South Bengkulu Regency, totaling 15 people. Data collection techniques used teacher observation sheets and children's observation sheets, namely accuracy and gross motorik. Analysis of research data using the mean test and t test. The results showed that there was a significant difference between the accuracy and gross motorik of children between cycle 1 and cycle 2. The results of cycle 3 showed that the teacher had succeeded in 100% carrying out the demonstration method and the application of demonstration methods with mountain support game could increase the precision and gross motoric age of children early

    APPLICATION OF SKILLS ASKING TO TEACHERS TO IMPROVE SPEAKING ABILITY AND LIVING CHILDREN IN TK STATE DEVELOPMENT LEBONG (Study at Lebong Trustee State Kindergarten)

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    This study aims to improve the skills of asking teachers to improve their speaking and listening skills to children in Lebong Kindergarten. This research was conducted because there were problems about the teacher's asking skills to improve the ability to speak and listen to children in Class B. The design of this study used a type of School Action Research (PTS) conducted collaboratively in two cycles, the subjects of this study were teachers of class B2 and B5 in State TK of Lebong Trustees. The data collection methods carried out in this study were training, observation and documentation. Data analysis techniques used are non-test techniques and data collection obtained from training in observation or observation and documentation. The results of the study obtained in this study that: the ability to speak and listen to children in the Lebong fostering kindergarten can be improved through the application of teacher asking skills

    PENGEMBANGAN BAHAN AJAR BERBASIS MULTIMEDIA INTERAKTIF UNTUK MENINGKATKAN KEMAMPUAN BAHASA DAN KOGNITIF

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    Penelitian ini bertujuan untuk mengembangkan bahan ajar berbasis multimedia interaktif untuk meningkatkan kemampuan bahasa dan kognitif anak. Metode penelitian yang digunakan adalah metode Research and Development   (R&D)   Sugiyono   dengan   10   langkah   pengembangan. Sampel penelitian ini untuk uji coba skala terbatas terdiri dari 2 orang guru dan 1 kelas anak kelompok B1 yang berjumlah 15 orang. Untuk uji skala luas yang terdiri dari 2 orang guru dengan 2 kelas anak kelompok B1 dan B2 yang berjumlah 30 orang anak. Teknik pengumpulan data menggunakan observasi, wawancara, dan teslisan. Teknis analisis data menggunakan skor rata-rata, persentase dan t-tes. Disimpulkan bahwa pengembangan bahan ajar berbasis multimedia interaktif layak digunakan untuk meningkatkan kemampuan bahasa dan kognitif anak berdasarkan uji terbatas dan uji luas. Dan model pengembangan efektif dalam meningkatkan kemampuan bahasa dan kognitif anak  secara signifikan, meningkatkan kemampuan bahasa dan kognitif anak, seperti terlihat pada thitung > ttabe

    THE USE OF TRAINING METHOD TO IMPROVE FINE MOTOR SKILL AND COGNITIVE EARLY CHILDHOOD (The Study of Student in Group B Kindergarden Aisyiyah 1 Lebong)

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    This study aims to improve children’s fine and cognitive motor skills thtough the useoftrainingmethodsinkingdergarten.Thistypeofresearchisclassroomactionresearch (PTK), with research subjects is students of group B kindergarten Aisyiyah 1 Lebong in school year 2018-2019. Total amount are 13 children, consisting 7 girls and 6 boys. This research was conducted in 3 cycles, consist of each cycle was held on one meeting, consisting of 4 stages namely 1. planning, 2. implementation, 3. Observation and 4. reflection. The data collection technique is collected by using observation. The data analysis technique using percentage formula to determine the differences between cycels with t-test. Based on the analysis of the result and discussion it is known that the use of training methods can improve fine motor skills and cognitive at the age of kindergarten. Based on these references, it is recommended for the next researcher to also carry out the same research with this research, but in the material, procedures, and abilities that are expected to bedifferent.THE USE OF TRAINING METHOD TO IMPROVE FINE MOTOR SKILL AND COGNITIVE EARLY CHILDHOOD(The Study of Student in Group B Kindergarden Aisyiyah 1 Lebong

    IMPLEMENTASION OF PROJECT BASED LEARNING TO INCREASE COLLABORATION AND RESPONSIBILITY IN EARLY CHILDHOOD

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    The purpose of this study was to describe the application of the Project Based Learning method in improving the ability of collaboration and responsibility of early childhood with lego media in the vilage group b in the district of lebong. This stud uses classroom action research. The subject of this research is a group of children at the village of Al Karomah audited in the district of lebong, amounting to 15 children Regency consisting of 8 men and 7 women. Data collection tecniques use a observation sheet on responsi bility and collaboration. Data analysis uses mean and t test. The results of the study showed very significant results berween the ability of collaboration in cycles 1 by 73.3%, the second cycle by 80% and the third cycle by 100%. the ability to responsibility also increased from cycle 1 by 66.6%, the second cycle was 73.3% and the third cycle increased to 100%. Based on the results of this study, Project Based Learning drawings are recommended to collaboration and responsibility and become the right alternative for learnin
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